![]() Unique side quests were very rare and 90% of them were scan planet and deliver to random person (which sometimes sucked because half of them didn't update in journal). I don't think they even fixed that bug, either. I remember being afraid to use ladders in ME3 because Shepard would get stuck on them. That's why I stopped preordering and now I wait until the complaints happen and the mess is cleaned up. ![]() Most games suck at launch (at least from EA). )Īnd yet, people are so quick to forget this while comparing Andromeda unfavorably (not you, people who hate Andromeda). Me 3 was buggy mess as well or atleast it was for me (neck snapping, couldn't pick weapon attachments, bad animation. But I'm constantly having the feeling of "man.I just wish the writing was good." It really came off like Mass Effect 1, if Mass Effect 1 were made by less talented and experienced people, which was very much the case.įor what it's worth I'm 2 hours into my second playthrough of Andromeda, and I'm at least enjoying the gameplay aspect. There were good moments, but they were so few and far between. At times it came off generic, and even worse cringeworthy or laughable. The story, the world building, the lore, the concepts, the characters, etc. So you can imagine my excitement when I heard that the development team behind Andromeda stated they wanted to recapture that feeling.īut the writing man. I felt like Captain Picard when I first played ME1, and I found myself saying "Let's see what's out there. Of all the great moments in the Mass Effect trilogy, that was the aspect that touched my heart the most. ![]() Venturing out into the Galaxy, experiencing the world building, and discovering all of its lore. It's sad because I really like the concept, because I just loved the exploration in Mass Effect 1. It's a sad game to play, and I'm not trying to sound like a dick. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |